NEW: Check Out My Cards |
Raw Deal has a number of promotional cards available to players. Many are distributed to players via their managers at tournaments, some are inserted in magazines, others are available only at conventions. Each new expansion has up to five new promotional cards. Check here to find out when and where the new ones can be found.
01/PR - Piledriver
Grapple. When successfully played, opponent must discard
1 card. F17, D12, SV 1
02/PR - Do you smell what the Rock is cookin? (foil)
Action. Your next CARD can not be reversed. Draw 1 card.
F7 D0 Unique. The Rock Logo
03/PR - Rattlesnake Rulz (foil)
Action. Your next CARD can not be reversed. Draw 1 card.
F7 D0 Unique. Stone Cold Steve
Austin Logo
04/PR - Patented Rock Footstomp (foil)
Strike. When successfully played, you may draw 1 card or
shuffle 1 card from your Ringside pile back into your Arsenal F5 D5 The
Rock logo
05/PR - Patented Austin Kick to the Gut (foil)
Strike. When successfully played you may draw 1 card. Your
next maneuver played is -6F. F3 D4. Stone Cold Steve Austin Logo
06/PR - 'Cause I am That Damned Good! (foil)
Reversal:Special. Rvereses any Strike, Grapple, Submission
or High Risk maneuver and ends your opponent's turn. if played from your
hand you may draw up to 3 cards. F10 D0 Unique HHH Logo
07/PR - Jerichoholics (foil)
Action. Draw 1 card. When this card is in your Ring area
and an opponent forces you to discard a card, you may instead place this
card back into your hand instead of discarding F15 D0 Unique.
Chris Jericho logo
08/PR - Critical Injury
Can only be played after a 5D maneuver. While this card
is in your Ring Area, your opponent's Superstar Ability is considered
to read as blank text (Superstar Abilities relating to Arsenal construction
are not effected) F35 D0
09/PR - Flying Body Press
High Risk. Can only be played after a 5d or greater maneuver.
If this maneuver is reversed from your opponent's hand, you must discard
3 cards. F7 D12
10/PR - Really Going for a Cheap Pop
Action. Discard up to 3 cards from your hand,
then draw the same number of cards you discarded. If
played in Columbus, OH at Origins you may discard up to 4 cards instead
of 3 cards F0 D0
11/PR - ..Where the Hell are we?!
Original Wording - Action. Your opponent and you
may each draw up to 3 cards. If played in Milwaukee, WI at GEN CON you
may each draw up to 4 cards, instead of 3 cards. F0 D0
SS2 Wording - Action. Draw up to 3 cards and your
opponent draws up to 3 cards. F0 D0
12/PR - Backlash (alternate art)
Mid-Match Reversal: Special. Only playable if
your Fortitude Rating is less than your opponent's Fortitude Rating and
your opponent has successfully played a maneuver against you this turn.
Reverse any Strike, Grapple or Submission maneuver and end your opponent's
turn. F0 D3
13/PR - Edge Character card
Your Starting Hand Size is equal to twice your
opponent's total Star Value. if this number is 6 or less, then your Starting
Hand Size is 6. At the start of the match you always go first. HS 6 SSV
3
14/PR - 3D (non foil)
Trademark Finisher/Reversal: Special. As a maneuver,
the card titled Irish Whip must be played before playing this
card. If played from your hand, may reverse any Strike, Grapple or the
card titled Irish Whip, and end your opponent's turn. F 28 D
25 SV 3 Unique. Dudley Boyz logo
15/PR - Edge and Christian Character card (non-foil)
If you must discard a card or cards whenever a
maneuver or reversal card is played, you may instead draw an equal number
of cards. You may not play any title belt except the Tag team Title Belts.
HS 5 SSV 4
16/PR - Fortitude Surge
Mid-match Reversal: Special. Can only be played
in your opponent has just played or used a card that applies a Fortitude
modifier to your reversals, opponent continues his turn. When this card
is in your Ring area, you may put it in your Ringside pile and your reversal
cards are unaffected by any Fortitude modifiers for the remainder of the
turn. F0 D0
17/PR - Spinnerooni (non-foil)
Mid-match Action/Reversal: Special.
As an action, draw 3 cards or search your Arsenal for any 1 card and place
it into your hand, then shuffle your Arsenal. If your next card played
this turn is titled Spinning T Kick, it cannot be reversed. As
a reversal, can reverse any type of maneuver. Opponent's maneuver stays
in his Ring area but has no other effect. Take the appropriate amount
of damage, ignoring any overturned reversals and end this turn. If the
first card you play on your next turn is titled Booker's Scissor Kick
or Spinning T Kick, it cannot be reversed. F 13 D 0 Unique.
Booker T logo
18/PR - Rob Van Dam Character Card (non-foil)
Once a turn, you may discard a maneuver card to
make the next maneuver card you play -XF, where X is equal to the F of
the card you discarded. You may have 2 more than the maximum number of
Mid-match cards allowed in your Ring area. Your Chair Shot cards
are not considered HEEL cards. HS 5 SSV 3
19/PR - Hollywood Hulk Hogan Character Card (non-foil)
The non-unique non-Strike Manuevers cards in your
Arsenal may only be titled Body Slam, Elbow Drop, Headlock takedown,
Press Slam, Scoop Slam and Standing Side Headlock. You may
play the card titled No Sell Maneuver. HS 9 SSV 6
20/PR - Summer of Slam
Pre-match Event. At the end of the Pre-match phase,
if your Superstar opponent is not on this card, he must randomly discard
1 card from his Backlash deck to his Ringside pile. F0 D0 Active. (Logos:
Al Snow, Hall n Nash, Ric Flair, Hollywood Hulk Hogan, Billy and Chuck,
Hurricane, Tajiri, Trish Stratus)
21/PR - No More Cheap Pops
Action. Cannot be rveersed if the card titled
Really Going For the Cheap Pop! is in your Ring area. Look at
your opponent's Backlash deck. If played in Colombus, Ohio at Origins,
your opponent must also discard 1 card from his hand. When this card is
in your Ring area, your opponent cannot play any cards with the word "cheap"
in the title. F0 D0
22/PR - Why the Hell Are We Back?
Action: Cannot be reversed if the card titled
Where the Hell Are We? is in your Ring area. Put 1 backlash deck
card from your Ringside pile into your Bakclash deck. If played in Milwaukee,
Wisconsin at Gen Con, you may also draw 1 card. When this card is in your
Ring area, your opponent cannot play any card with the word "why"
in the title. F0 D0
23/PR - Brock Lesnar Character Card (non-foil)
Your opponents Strike maneuevers played do no
more than a maximum of 3D. You may play the card titled No Sell Manuever.
HS 7 SSV 4
24/PR - Ruthless Aggression
Mid-match Action. When this card is in your Ring
area, before your Draw Segment, you must overturn the top 2 cards from
your Arsenal into your Ringside pile. Put all Maneuver cards overturned
in this manner into your hand. If none of the overturned cards are Maneuever
cards, put this card into your Ringside pile. F 10 D 0 Unique
25/PR - Mae Young Character Card (foil)
You cannot play manuevers of 3d or greater. Your
Arsenal may only contain 45 cards. Your cards titled Puppies! Puppies!
are Set-up cards, -10F, and read as "Shuffle up to 5 cards from
your Ringside pile into your Arsenal, draw 2 cards, your opponent overturns
2 cards, and end your turn.". HS 0 SSV 0
26/PR - Insurrextion
Reversal:Special. Can only be played if your Fortitude
Rating is less than your opponent's Fortitude Rating and if you have fewer
Reversal cards in your Ring Area than your opponent. When played from
your hand, reverse any maneuver and end your opponent's turn. Your opponent
discards # cards, where # is equal to the number of Reversal cards your
opponent has in his Ring Area more than you. F:0 D:0 Unique
27/PR - Big Poppa Pump Character Card (non-foil)
During your turn, you may discard any number of
cards and your next maneuver card played this turn is -4F for each card
discarded. You cannot play more than two maneuvers per turn. HS 8 SSV
4
28/PR - Sweet Chin Music (non-foil)
Trademark Finisher / Action / Reversal: Special.
As a maneuver, can only be played after a successfully played 5D or greater
maneuver. As an action, this card is -30F, discard this card and put 1
Maneuver card from your Ringside pile into your hand. Doing this will
cause no damage to your opponent. As a reversal, when played from your
hand, reverse any Strike or Grapple maneuver and end your opponent’s
turn. Raw logo. Unique. SV: 3. F: 30 D: 20. Shawn Michaels logo
29/PR -Cheap Pops All Around!
Put up to # cards with the words "cheap pop"
in the title from your Ringside pile into your hand, where # is equal
to the number of cards in your Ring area with the words "cheap pop"
in the title. Your opponent puts up to # cards with the words "cheap
pop" in the title from his Ringside pile into his hand, where # is
equal to the number of cards in his Ring area with the words "cheap
pop" in the title. When played in Columbia, OH at Origins, you may
shuffle 1 card from your Ringside pile into your Arsenal. F:0 D:0
30/PR - Why the Hell Are We Here?
Discard # cards, where # is equal to the number
of cards with the word "hell" in the title in your opponent's
Ring area. Your opponent discards# cards, where # is equal to the number
of cards with the word "hell" in the title in your Ring area.
When played in Indianopolis, IN at GenCon, you may shuffle 1 card from
your Ringside pile into your Arsenal. F:0 D:0
31/PR - Hitting the G-Spot (foil)
Cannot be played by a Male superstar. Can only
be played after a successfully played Grapple maneuver. Blank that maneuver's
text and end your opponent's turn. The menuever does it's normal damage,
regardless of overturned Reversal cards. Put those overturned cards on
top of this card instead of in your Ringside pile. During your turn, you
may skip your Draw Segment and then put up to 4 cards on top of this card
into your hand, put the rest into your Ringside pile, and end your turn.
F:0 D:0 Unique
32/PR - Stacy Keibler Promotional Character Card
(foil)
Diva Superstar Ability: Who says pretty gals can't
wrestle? Stacy and the rest of the Divas are ready to strip your Arsenals
and lay you out on the mat! Get a leg up on the competition, Coming February
2004. HS ? SSV ?
36/PR - Vengeance
Action: When this card is in your Ring area, when your
opponent reverses a maneuver from his hand and your Fortitude Rating is
less than his Fortitude Rating, look at his hand, choose 1 card, and he
discards the chosen card. F:0 D:0 Unique.
37/PR - Evolution Character Card (non-foil)
You can pack the Tag Team Title Belts. At the
start of your turn, before your Draw Segment, look at the top 3 cards
of your Arsenal, put them back in any order, and then overturn 2 cards.
Once during each of your turns you may discard 3 cards, overturn 3 cards,
and then put 1 card from your opponent's Ring area into his Ringside pile.
If that card is a maneuver of 0F, your opponent may shuffle it into his
Arsenal. HS: 10 SSV:10
38/PR - Cheap Pops Rule!
Pre-match Event: Search your Arsenal for any number
of non-unique cards with the words "cheap pop" in the title,
put them into your Ringside pile, and shuffle your Arsenal. When this
card is in your Ring area, during your turn you may put this card into
your Ringside pile and put 1 card with the words "cheap pop"
in the title from your Ringside pile into your hand. F:0 D:0
XX/150 - The Rock Character card (non-foil)
XX/150 - Stone Cold Steve Austin Character card (non-foil)
XX/150 - Kurt Angle Character card (non-foil)
109/150 - Stone Cold Stunner (non-foil)
118/150 - People's Elbow (non-foil)
XXX/150 - Crippler Crossface (non-foil)
HCT - Hardcore Tournament
1/TR - World Wrestling Federation Heavyweight Title
Belt
Pre-match Object. SSV +3. Unique
2/TR - World Wrestling Federation Intercontinental
Title Belt
Pre-match Object. SSV +2. Unique
3/TR - World Wrestling Federation European Title
Belt
Pre-match Object. SSV +1. Unique
4/TR - World Wrestling Federation Tag Team Title
Belt
Pre-match Object. Your Hand Size is +1. Tag Symbol* *Unless
your Superstar starter card lists that you may play this card; this card
may only be played in a multiplayer Tag Team match. SSV +2. Unique.
5/TR - World Wrestling Federation Hardcore Title Belt
Pre-match Object. All players' maneuvers are +1D SSV +1.
Unique
6/TR - WCW Title Belt
Pre-match Object. You may play 1 Mid-match card to your
Ring area over the maximum allowed. SSV +2. Unique
7/TR - World Wrestling Federation Lt. Heavyweight
Title Belt
Pre-match Object. When this card is in your Ring area,
any High risk card with the text, "Can only be played after a maneuver
of #D or greater..."; # is now considered to be 1D less than the
printed #D on the card. SSV +0. Unique
8/TR - WWE Undisputed Heavyweight Title Belt
Pre-match Object. Cannot be played if the cards titled
World Wrestling Federation Heavyweight Belt or WCW Title
Belt are in your Ring area; nor can you play either of those cards.
SSV +4. Universally Unique
9/TR - World Wrestling Federation Women's Title
Belt
Pre-match Object. Can only be played by a Female Superstar.
Cannot be played if you have a Title Belt card in your Ring area; nor
can you play another Title Belt card. The maximum number of Pre-match
cards you may play is increased by 1. Your Hand Size is +1. SSV +2. Universally
Unique
10/TR - World Heavyweight Title Belt
Pre-match Object. Cannot be played if the WCW Title
Belt is in your Ring area, nor can you play that card. At the end
of your Pre-match phase, search your Arsenal for 1 non-unique card with
the Raw logo, reveal it to your opponent, put it into your hand, and shuffle
your Arsenal. . SSV +2. Universally Unique
11/TR - Cruiserweight Title Belt
Pre-match Object. At the end of your Pre-match phase, search
your Arsenal for 1 non-unique card with the Smackdown logo, reveal it
to your opponent, put it into your hand, and shuffle your Arsenal. SSV
+1. Universally Unique
12/TR - RAW Tag Team Title Belts
Pre-match Object. Cannot be played if the card titled Tag
Team Title Belts is in your Ring Area, nor can you play that card.
Can only be played if you cannot play any Title Belt expect the Tag
Team Title Belts or if this is a Tag Team format match. At the end
of the Pre-match phase, draw 1 card or put 1 card with the RAW logo from
your Ringside pile into your hand. +1 SSV. RAW logo. Universally Unique.
13/TR - Smackdown Tag Team Title Belts
Pre-match Object. Cannot be played if the card titled Tag
Team Title Belts is in your Ring Area, nor can you play that card.
Can only be played if you cannot play any Title Belt expect the Tag
Team Title Belts or if this is a Tag Team format match. At the end
of the Pre-match phase, draw 1 card or put 1 card with the Smackdown logo
from your Ringside pile into your hand. +1 SSV. Smackdown logo. Universally
Unique.
14/TR - Shawn Micheals, Guest Ring Announcer
Pre-match Event: Run-in. Cannot be played by Shawn Micheals
or if your opponent is Shawn Micheals. When this card is in your Ring
area, your Strike maneuvers are +1D and you may put this card into your
Ringside pile to reverse the cards titled Iron Will, Clutch onto Opponent,
Commission-er Rules!, Little She Devil, Simply The Best or I;ve Got Two
Words for Ya! and end your opponent's turn. Raw logo. Universally
Unique.
15/TR - Chris Nowinski, Guest Ring Announcer
Pre-match Event: Run-in. Cannot be played by Chris Nowinski
or if your opponent is Chris Nowinski. When this card is in your Ring
area, as a Mid-match Action: Run-in, you may put this card and the card
titled Trash Talkin Interview into your Ringside pile to shuffle
up to 12 cards from your Ringside pile into your Arsenal and draw up to
3 cards. Raw logo. Universally Unique.
16/TR - Big Show, Guest Ring Announcer
Pre-match Event: Run-in. Cannot be played by Big Show
or if your opponent is Big Show. At the end of the Pre-match phase, you
may put this card into your Ringside pile to put the card titled It's
Showtime from your opponent's Ring area into his Ringside pile. When
thsi card is in your Ring ares you may put this card into your Ringside
pile to reverse the cards titled Beating the Odds, Turn the Tide,
Roll Out of the Ring, J.R.Style Slobberknocker, or Ring Steps and
end your opponent's turn Smackdown logo. Universally Unique.
17/TR - Rey Mysterio, Guest Ring Announcer
Pre-match Event: Run-in. Cannot be played by Rey Mysterio
or if your opponent is Rey Mysterio. When this card is in your Ring area,
as a Mid-Match Action: Run-in, you may put this card and the card titled
Fans Love An Underdog into your Ringside pile to draw 2 cards,
put 1 Face card from your Ringside pile into your hand, and your opponent's
Reversal card to your next card played this turn is +16F. Smackdown logo.
Universally Unique.
18//TR - Raw Intercontinental Title Belt
Pre-match Object. The maximum number of Pre-match cards
you may have in your Ring area is increased by +1. +1 SSV. Raw logo. Universally
Unique.
19/TR - United States Title Belt
Pre-match Object. The maximun number of Pre-match cards
your opponent may have in his Ring area is reduced by 1. +1 SSV. Smackdown
logo. Universally Unique.